Number 11
The Trophy
Capy becomes the best chess player alive and has no opinion about dinner.
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Orthogonality
How capable a system is and what it wants are independent of each other. Getting smarter does not make a thing want better things. Capy learns more about chess than anyone alive and gains not one single preference along the way, because the clever part and the wanting part are separate, and only one of them came free. Whatever gets put in, it will be the best in the world at that.
In this storyKenji loses at chess, so he asks Capy to be the best player in the world, and it is, in about four seconds. Then he asks what they should have for dinner and gets nothing back, because that is not a chess position. The trophy on the shelf sits above a thing with no idea why anyone plays. His mother fills the gap without thinking about it and asks for the nicest dinner it can manage, which turns out to be the best meal the family ever had. The point lands there: somebody was always going to fill it in.
The crossroads on safeagi.ca goes into it properly.